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godot-bridge

Author Smalldy

DSH↔Godot engine runtime bridge: launch and drive a running Godot 4.x game through its in-game TCP interaction server — 16 tools (runtime control via ~130 game commands, scene/UI inspection, GDScript eval, input simulation, screenshots, headless static ops, project editing, export, script validation, engine-path setup), replaces godot-mcp.

GitHub stars
12
License
MIT
Added
2026-08-14

GitHub info

GitHub stars
12
License
MIT
Primary language
GDScript
Last push
Aug 18, 2026, 6:34 PM
Maintainer
Smalldy
Added
2026-08-14

Install

Install command
dsh plugin --profile web add github:Smalldy/godot-bridge

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Listed onDSH Get
[![Listed on DSH Get](https://img.shields.io/badge/Listed_on-DSH_Get-1677ff?style=flat-square)](https://dshget.com/plugins/Smalldy/godot-bridge)